[personal profile] p_h_lee
For a game to be good for gamers, it must reward skill.
For a game to be good for non-gamers, it must reward skill only so much that their gamer friends don't consistently beat them.

Rephrased:
For someone who is a hobbyist gamer -- as in someone where tabletop games are a plurality of their leisure -- a game generally needs to reward skill in order to not be boring. (exception: Munchkin, apparently.)

For someone who is not a hobbyist gamer but enjoys a game sometimes, it is important to be able to play with a hobbyist gamer and not have the game reduce to boring repetition.

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P H Lee

March 2025

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